Jump'n'run Unity class HA
A short level of a jump'n'run, meant to demonstrate the following teaching of a class;
Simple left/right movement, Double jump(grounded), Camera following player, Timer going down, Death by timer falling to 0, Death objects, restart with button, win zone.
UI is not meant to be pretty
all pixel art from the Unity asset store
| Status | Prototype |
| Platforms | HTML5 |
| Author | Be_gone_Bugs |
| Genre | Platformer |
| Made with | Unity |
| Content | No generative AI was used |
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